Saturday 27 June 2015

Developing Universal Windows Platform (UWP) apps

Why now?
//Build/ 2015 peaked my interest in the Windows app platform, something that had never happened before. This all comes down to the Universal Windows Platform. If you are unfamiliar with the Windows 10 UWP I suggest checking out. Below is a link to a brief article which explains some of the benefits. In short one development lifecycle to create an application for all Windows 10 platforms.

Guide to Universal Windows Platform (UWP) apps

I thought I would have a dabble at the developer experience and this is the result. Think Tinder for cats. Using the thecatapi.com API I was able to creating a simple swipe and vote app for random cats.


What made it so easy?

I opted for the C# environment being my usual language. Firstly that brought all my current experience of .NET with me. In addition sadly in the past I did some Silverlight development and become familiar with XAML. With some help from the abundance of sample apps released by Microsoft for the Windows 10 SDK I was up and running in moments.

Down side

Being on the bleeding edge of development means sometimes you get cut. Sadly after a few hours of putting my app together I wanted to share the fun. At this point my good experience ended as I struggled to figure out how to submit my app. I finally read the statement on the guide "The Store is not currently open for the submission of Windows 10 apps." boooo!.

Whats next?

  • Wait to be able to publish the app.
  • Explore the Device contracts what is possible in each platform.
  • Have fun making some more silly apps.
  • Create a more complete tutorial of developing UWP apps.

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